A?Head-mounted Display?(HMD) is just what it sounds like — a computer display you wear on your head. Most HMDs are mounted in a helmet or a set of goggles. Engineers designed head-mounted displays to ensure that no matter in what direction a user might look, a monitor would stay in front of his eyes. Most HMDs have a screen for each eye, which gives the user the sense that the images he’s looking at have depth.
Many head-mounted displays include?speakers?or headphones so that it can provide both video and audio output. Almost all sophisticated HMDs are tethered to the VR system’s CPU by one or more cables — wireless systems lack the response time necessary to avoid lag or?latency?issues. HMDs almost always include a tracking device so that the point of view displayed in the monitors changes as the user moves his head.
Some systems use a special set of glasses or goggles in conjunction with other display hardware. While the HMD is not a particularly new discovery, it is still however it is a technology that is constantly under development and improvements to stream-line its processes with the software/application, as well as the usability on a consumer level.
With that said, the global head mounted display market?was valued nearly at USD 342.7 million in 2011. Transparency Market Research?states that this market could grow at a CAGR of 55.3% from 2013 to 2019, the forecast period of the report, and achieve market value worth USD 9,275.4 million by 2019.
According to the report, the major growth in this industry is expected due to rising demands for smart and portable wearable electronic devices from the consumer market. This can be attributed to the rapid improvement seen in this industry in the past few years, resulting in the production of devices with superior capabilities in the most compact form possible.
Let’s take a look at some of the note-worthy contenders in the market:
?Carl Zeiss Cinemizer OLED
The new cinemizer OLED virtual reality video glasses from Carl Zeiss combine three-dimensional movie enjoyment with brilliant image quality and outstanding stereo sound.?The cinemizer OLED 3D glasses project a 40? image in the glasses, ?creating a movie-theater atmosphere. Immerse yourself in a fantastic new world ? wherever you are! The high-contrast OLED display as well as the light weight of the glasses ensure optimal comfort and wearability and enable ?individual adjustment to suit the user?s visual needs.
OSVR? stands for Open Source Virtual Reality. It is an ecosystem designed from the ground up to set an open standard for Virtual Reality input devices, games and output with the sole goal of providing the best possible game experience in the Virtual Reality space. Supported by Industry Leaders and focused on gaming, the OSVR framework rallies gamers worldwide together to push the boundaries of VR-Gaming.
Razer is part of the Open-Source Virtual Reality (OSVR) ecosystem, a new standard in VR gaming to push the VR gaming experience forward and supporting the venture with the?OSVR Hacker Dev Kit, a virtual reality device and open-source software that enables programming for any variety of VR technology.
Canon MReal System
The MREAL system focuses on mixed reality, not to be confused with full-on virtual reality. Instead of replacing everything you see with a virtual world, the MREAL system integrates computer-generated images into real-world environments. It amounts to a more interactive world, where users can interact with actual physical objects in conjunction with an overlay of various computer-generated objects, backdrops, and even pre-historic creatures.
MREAL’s potential is limited only by the imagination of designers, but Canon highlighted a few industries where MREAL could be most useful. The first was medical therapy and rehabilitation, where the MREAL could prove valuable for patients with cognitive and neurological injuries?the system could recreate a familiar home setting, while allowing rehab and specialists to monitor progress from their labs. Canon also noted the benefits for product design and testing, where MREAL could eliminate the need for physical prototypes, saving companies money in the process.
The?Rift?is an upcoming?virtual reality?head-mounted display, being developed by?Oculus VR?which is set for launch in winter 2015.?The Oculus Rift is a new virtual reality headset that lets players step inside their favorite games and virtual worlds.?The Rift uses custom tracking technology to provide ultra-low latency 360? head tracking, allowing you to seamlessly look around the virtual world just as you would in real life. Every subtle movement of your head is tracked in real time creating a natural and intuitive experience.
The Oculus Rift creates a stereoscopic 3D view with excellent depth, scale, and parallax. Unlike 3D on a television or in a movie, this is achieved by presenting unique and parallel images for each eye. This is the same way your eyes perceive images in the real world, creating a much more natural and comfortable experience.?The Rift is also designed to be as comfortable and lightweight as possible for long play sessions.